IntroductionOver the past week we have been working with lights in 3D Studio Max. It has been a very fun and simple experience for me. The first few assignments, allowed me to have a great first impression on understanding and using lights in 3Ds Max. For example, when we were assigned the "Desk Lamp" assignment/project. Figuring out what types of lights to use, that best led me to accomplishing the goal. Made me really think about what type of lights have the greatest effect in my image. 3 Point LightingThree Point Lighting, was my favorite topic while in the Light unit. I feel that the use of three point lighting will give you the best result on adding light to your scene. When I first thought of three point lighting, I thought that it was going to be very difficult. It turns out, it really wasn't, if you already have an understanding on what the different types of lights do, then three point lighting shouldn't be very difficult for you. As you can see I used the 3-point lighting technique, on my robot design. I used the Omni light so that the room that I placed my robot in, would be lit as well. I also, placed a target spotlight in front of the robot so that the front side of the robot would have a lot of light focused on it. There is also a directional light focused on the bottom half of the robot, because the feet of the robot were very dim before I added the directional. Summary
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AuthorMy name is Khalil Green and I go to Durham School Of The Arts. I'm also in Game design, so I hope you enjoy this page. "The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools". WELCOMEArchives
June 2019
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